About

Well, something about me. Let me think. My name is Steven Gerritsen and come from the netherlands. During the day I am working as a software developer and in the evening I spend time with my wife or play a computer game. Concerning Software, I am most comfortable in Java and PHP, and am mostly working in a web environment. As a web developer I mostly develop web services, web applications and do some frontend work. The work is mostly done as a DevOps capacity in a Scrum team. Besides developing software, I like to

Work experience

Currently I work for Capgemini, active consulting, technology services and digital transformation. There I work for different clients helping them with their software development.

Senior developer | Kadaster
January 2018 - Present

Software consultant| Capgemini
December 2015 – Present

Lead developer | Public Prosecution Service
October 2017 – december 2017

Senior developer | Public Prosecution Service
October 2016 – september 2017

Backend developer | Public Prosecution Service
January 2016 – september 2016

Front-end designer | Mozard BV
February 2010 – october 2014

Skills & Techniques

Steven has the following Skills:

  • Leadership qualities, strong communication skills, translates business needs to functionalities
  • Experience with design patterns and principles, architecture en infrastructure.
  • Experience with working in a Scrum and DevOps team.
  • Experience with fullstack development (both frontend as backend)
  • Experience with analytics, accessibility, portal technology
  • Experience with Liferay DXP, Drupal, Symphony

Experience with the following techniques and tools

  • Java, Groovy, Portlets, Spring, OSGI
  • Maven, Gradle
  • Freemarker, Velocity, JSP
  • SOAP, XML, REST, JSON;
  • Oracle, SQL
  • HTML5, Bootstrap, SASS, CSS;
  • PHP, Symphony, Twig Templating, Composer
  • Git / Github
  • Jira, Confluence, Bitbucket
  • Jenkins, Jenkins pipeline, Artifactory
  • Sonarqube, Splunk, XLDeploy, Docker UCP
  • Docker, Apache HTTP en Apache Tomcat
  • Vagrant, Puppet, Ansible
  • Netwerkinrichting (Certificaten / SSL / Redirects, etc).
  • NodeJS, NPM, Gradle, Gulp, Webpack;
  • JavaScript, TypeScript, Angular 2+

Certificates

Archimate 2.0
October 2017

Togaf 9 Foundation
April 2017

Professional Scrum Master Level I
April 2016

Training

Liferay Fundamentals
December 2017

Front end Masterclass
December 2015

Dupal: Module developer
December 2015

Drupal: Theme developer
December 2015

Education

Human Media Interaction (2015) MSc | University of Twente
Graduation project: Effect of teamwork on Distributed Pervasive Playgrounds

Information Technology (2010) BSc | Avans University of Applied Science
Minor: Usability and Accessibility in Application Development.

Extracurricular Activities

Content manager BNCI Horizon 2020 | European project at the University of Twente
November 2014 – July 2015

Member of the Program Committee of HMI & CreaTe | University of Twente
June 2011 - July 2013

Experiment leader for Brain Computer Interaction research | University of Twente
July 2011 - August 2011

E-Learning Coach | Avans University of Applied Science
August 2009 - January 2010

Secretary Faculty Participation Council | Avans University of Applied Science
September 2009 - July 2010

Member General Participation Council | Avans University of Applied Science
September 2007 - July 2010

IT service manager | Avans University of Applied Science
September 2007 - July 2008

Freshmen week committee head | Avans University of Applied Science
December 2007 - October 2008

Publications

Nijboer, F., Van De Laar, B., Gerritsen, S., Nijholt, A., & Poel, M. (2015). Usability of three electroencephalogram headsets for brain-computer interfaces: A within subject comparison. Interacting with Computers, 27(5), 500–511. https://doi.org/10.1093/iwc/iwv023

van Delden, R., Gerritsen, S., Reidsma, D., & Heylen, D. (2017). Distributed embodied team play, a distributed interactive pong playground. In Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST (Vol. 178, pp. 124–135). Springer Verlag. https://doi.org/10.1007/978-3-319-49616-0_12

van Delden, R., Gerritsen, S., Heylen, D., & Reidsma, D. (2018). Co-located augmented play-spaces: past, present, and perspectives. Journal on Multimodal User Interfaces, 12(3), 225–255. https://doi.org/10.1007/s12193-018-0269-z